I have been working on this shot on and off for a week. Its my first "Big" Realflow Shot.
I used Hybrido 2 in Realflow 2013 for the Fluid Simulation the sim took around 9 Hrs to Sim and Mesh. The Splash and Foam took another 3 Hrs to Sim and all of the Render Passes took 3-4 Hrs.
I should of used a more detailed domain for more water splashing. I left the rotor blade spinning when it crashed to get more water splashes but in real life the rotor would probably break on impact.
I deformed the Realflow Water Mesh with the Houdini Ocean Toolkit Plugin to create an ocean like surface.
The Mesh was rendered with V-Ray in 3DS Max and the Particles with Krakatoa.
The Final Shot:
https://vimeo.com/80114799
Thanks For Looking!

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