26 June 2015

RealFlow 2015- Alpha Tests


Hi Guys, Not had time to put some info on yet about the Boot FX work, but I will when I get time, in the meanwhile here is some of my latest 

Using a lot of the new Volume/Collison calculation methods in RealFlow, aswell as Caronte + Hybrido (Rigid and soft bodies interaction with Hybrido/FLIP). And some more small production style shots. Also doing RnD to get big spray splashes with the Splash and Mist Solvers.

^ Tentacle Splash - FLIP + Splash Sim (Replaced with Greeble Cube) ^
WhiteWater/OceanSurface Look Devs

RealFlow 2015 is coming soon, more info visit www.realflow.com

I've just started on new projects so am gonna be super busy over summer doing lots of FX !

17 June 2015

Haix Boots- Fluid FX Work

All Final Images ©Haix
All Working/FX Images ©Niall Horn VFX

Hi Guys,


I got asked to work on these 3 shots for a new Haix Boot Commercial to be shown at am event in just under 4 weeks from the start date. I was responsible for all the FX, Lighting & Rendering and Slap/PreComps.

Haix Boots- Fluids FX RnD Reel



MORE INFO- Coming when I get time to write it up !







03 June 2015

Making Of Space Pyramid Rise


Just a quick post, this is a bit dated, but I recorded a Making Of for one of my Biggest Fluid Sim shots, for Next Limit (The Developers of RealFlow). It shows my workflow for the project from 3DS Max, to RealFlow and Back to Max with V-Ray,Krakatoa and Frost. And Even the Compositing. You can view it on the link below. My voice sounds a bit weird I admit, kinda mix of North Yorkshire and North East England Accent!!

Blog Writeup, From January (2015)

Making Of Space Pyramid Rise FX Shot

THANKS & Enjoy ! - Niall