Hi Guys, Not had time to put some info on yet about the Boot FX work, but I will when I get time, in the meanwhile here is some of my latest
Using a lot of the new Volume/Collison calculation methods in RealFlow, aswell as Caronte + Hybrido (Rigid and soft bodies interaction with Hybrido/FLIP). And some more small production style shots. Also doing RnD to get big spray splashes with the Splash and Mist Solvers.
^ Tentacle Splash - FLIP + Splash Sim (Replaced with Greeble Cube) ^
WhiteWater/OceanSurface Look Devs
RealFlow 2015 is coming soon, more info visit www.realflow.com
I've just started on new projects so am gonna be super busy over summer doing lots of FX !





