08 September 2013

Robot Explosion VFX Shot



I got the idea for this shot after watching the Hawken Live action trailer. Here are the steps of how I made it:

First I set  up a scene in 3DS Max and blocked out the timings and camera animation. Once that was locked I brought in Demolition Master (A Plugin that works with Thinking Particles) to do the destruction simulation of the Mech getting blown up. Once I was happy with the sim I exported the Mesh out and then started working out the Fume FX Simulation (The Explosion). I used 3 Emitters, The first is the missile trail that hits the mech, another 1 that emits Fire,Smoke off the robot when it gets destroyed. And another that shoots Smoke Tendrils to the right of Frame. I used a lot of Turbulence (Maybe too much) to get some nice smoke and fire movement. I then ran a high res sim that took around 2 hours. Rendering was done in V-Ray and Scanline.  I then did some comp in After Effects getting the fire to look nice with glows ect. Also I used RSMB to get the motion blur.

Here is the Final Shot with a Breakdown:


As Always Thanks For Looking!


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