This is my latest RnD Shot based on a freeway bride collapsing. I used Thinking Particles for the Destruction Simulation which is based on a shock wave from an explosion that causes the beam to break and the freeway to then collapse.
I also made a debris system in TP which turned out rather bad as it looked very fake and crappy! So I left it out the final sim and render.
Final Shot:
In other news I have just finished working on the Destruction of an Osprey Helicopter for a Battlefield 4 Live Action Film which is going to be played on Machinima. I was working with another FX artist from California he was the lead artist responsible for the final destruction simulation which changed a bit from my version after we got client feedback. He is also going to be responsible for the Fume FX Explosion sim and the final render.
Sadly I don't have any breakdowns as they were deleted out the Dropbox Folder, however when the final films is out I will post it up here. And I will have a credit as a VFX Artist!
Also I want to start working on a VFX seqence to show off all my skills so far instead of just doing RnD and Tests ect. I have had a few ideas but I plan to do like a UFO Military attack sequence where I will model,texture,rig the UFO craft then create all the scenes and FX and then edit it together with breakdowns to showcase my VFX Skills. When all this is decided I will start posting it all on here with daily/ weekly updates on the project so I can show how I am making the project.
As Always Thanks For Looking!

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